Pretty much everything is done for this game short of the writing. Code, art, music, everything. Tom and I are both working on the writing, but there's a lot to do. This game is kind of incredible because there are a lot of choices, and they all make a difference, so the branching is kind of nuts. The cool part is that you can play the game a second time and see a completely different story. That means a loooot of writing. But hey, it'll all be worth it in the end!
The Flower Shop - Winter in Fairbrook, by Winter Wolves
This game is late, excuses and other things here, blah blah. This year has been a complete mess for me outside of making games, and unfortunately, that's done terrible things to my ability to work on games. The writing is all complete, AND I wrote a really cute bonus scene last week to apologize for taking so long to get this out. Soon, my friends. Really, really, soon.
This game is late, excuses and other things here, blah blah. This year has been a complete mess for me outside of making games, and unfortunately, that's done terrible things to my ability to work on games. The writing is all complete, AND I wrote a really cute bonus scene last week to apologize for taking so long to get this out. Soon, my friends. Really, really, soon.
hanami x 2, by sakevisual (Ooh, that's us!)
Sprites are done, backgrounds are done, and the game will likely have at least some original music in it. Where are we now? Making CGs, and I'm saving up to hire voice actors for at least the boys (maybe not for the lead female, we'll see). The artist for this game is working on a volunteer basis, so getting all the art done for it will take a while because it's not top priority for her.
Oneiro, by sakevisual
This feels almost backwards. Usually, recording the voices is the last step in creation, but in this case, all the voices are recorded already, but the art isn't really that close to being finished. Again, it's because it's a really low priority project for the artist, so it's coming along slowly. We have an original soundtrack, at least!
Jisei Chapter 03, by sakevisual
Although I'm still in the planning stages for this, Deji has already started on the sprite artwork for the main cast (Kan, Aki, Naoki, Li Mei, Miko), so the art is further along than the writing (There is no writing. Ha!). I already have a rough outline of the story from the initial planning stages for Jisei, but now I need to fill in the details like how people get killed. If the government ever gets their hands on my search history, I might be trouble. My current search history includes, "how much cyanide it takes to kill a person," "can you taste arsenic in a drink," "blunt force needed to kill a person," and "how to hide a corpse." Does that mean there will be cyanide, arsenic and hitting people? Maybe. Maybe not. Probably not. I can tell you that one body disposal might make you less hungry for a while. NO, not like that.
Something Else, lalala!
It's something else! It's something you've been asking for. It's something I've been hinting at. It WILL be part of the Green Tea Line, but I promise you won't be disappointed by it, and there will be plenty of free giveaway options and stuff. bo_o
Another something else~
Deji mentioned it in her blog here, and she and I are both really, really excited about this project. There's not much I can say about it yet because we're still trying to make it work. O_< But it won't be like a normal visual novel. Yup.
2 comments:
Yay~ Sketches and updates~ ;w; It is so exciting to see everything grow. You can do it, everyone! *-*bbbbb
And I also fear whatever people may think about my search results... =w=;; Oh, well. Accuracy is a great thing to have in stories.
Wow, sounds like you guys have been busy! Thanks for sharing some new art with us! Can't wait to try the new games! *0* <3
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