Showing posts with label san japan. Show all posts
Showing posts with label san japan. Show all posts

Tuesday, September 4, 2012

Con Report (x3) + Yousei Update


Hey, everyone! I'm still alive! (Surprise.) Just finished San Japan, MatsuriCon, and AnimeFest, and I am tired. Had a great time, but maaan, that's a lot of dancing. XD I didn't get to run a panel at San Japan this year (going was a sort of a last minute thing), but we sold out of Jisei and Kansei. : D It's my first time selling out of games at a convention. *_* Many thanks to those who came by to buy or just chat with me.

MatsuriCon was my first time selling in Ohio, so that was an adventure unto itself. It was also my first time as a guest at a con, and I just want to thank everyone at Matsuri for being so nice to such an unknown. ^_^;; Shared a table with Painapple Teriyaki, and sold comics alongside games. Thanks to everyone who donated to the charity squirrel (long story) at the table. We raised $130 for the World Food Program. ^o^

Also ran into the first Li Mei cosplayer I've seen at Matsuricon. Almost screamed like a little child when I saw her, which was bad, because I was sitting in someone else's panel when it happened. >_> I'm still really, really excited - especially since she did my favorite outfit from the Jisei series.


And just got back from the four-day con that is AnimeFest. Wound up hosting some extra VN panels with Sayuri Studios and Matt from L33t Str33t Boys, where we had a sort of round table discussion about how visual novels are developing in the west, the state of the market, and general differences between EVNs and JVNs. It was a lot of fun, and I'm considering adding a similar panel to our regular set if people are interested.


Aaaaand a Yousei update for all you brilliant, patient readers. I think I've been saying this for a while, but we ARE nearing the end. Yousei will be longer than Kansei and Jisei combined, so it's taken a lot longer for me to write it. We've also added some other neat things (like an in-game hint system and unlockable glasses for Li Mei and Gurski) and some updates to the exploration system, which was all new code I had to figure out. On top of that, Deji has been devoting a lot of time to create some excellent artwork for you guys (see above for details). I think the endings in this game are the most satisfying (and emotional) ones yet, and I hope that you all enjoy it.

I am hoping to release the game sometime in the summer (not much summer left...), but more than anything, I want to make sure it's good. We rushed Kansei last year, and a lot of bugs popped up. I don't want to make you guys have to deal with that again. I'm considering putting the game up for pre-order with all pre-orderers able to play the beta and give feedback.

For those wondering about the poll for free things, it's because I'm working on designing the game packaging right now, and I'd like to include a nice little bonus item. Still not sure what the bonus item will be, but feel free to leave your thoughts~

Tuesday, August 23, 2011

San Japan 2011 Report

San Japan was a couple weekends ago, but it's taken me a while to get around to this post (more on that later). We shared a table with Sayuri Studios, and as always, it was tons of fun. The turnout to the "How to make Visual Novels" panel was the best we've had yet, and I'm really excited to see all the people who are interested in making VNs. This is also the first time I've run out of free magnets and postcards. I'll have to bring even more next time! We also donated copies of Jisei and Kansei to the Anime Press Your Luck gameshow hosted by For Randy Entertainment. No one manged to win them, so if For Randy is hosting a gameshow at your local con, you might be able to win it there! : D

AHHHHHHHH!!! WHY ARE WE SCREAMING!?
The good news: I did NOT get in a car accident after San Japan! \o/-Woohoo!
The bad news: I've been having a few medical issues that have been slowing me down at work. Also, it's hot out, which if twitter is to believed, is a huge productivity killer. XD

What's up next: Our next convention is AnimeFest in Dallas next month. Before then, we'll have Winter in Fairbrook out (at least beta). I'm currently working as fast as I can to help get Cinders by Moacube out as well. My writing has been a lot slower lately because I'm only able to work a couple hours each day before it hurts too much to type. ;_; I've been doing better this week, though, so things should be picking up soon. Expect a progress update on one of our free games soon, too.

Monday, July 12, 2010

Back from San Japan


Wooo~! Just got back from San Japan. I am so tired, but I had a good time. I didn't put in an official sakevisual presence this time; I was just there to spend time with some friends (some are pictured above running the charity auction).

I had a great time meeting new people and reconnecting with old friends. I donated a copy of Jisei signed by me and Micah Solusod (Kizaki's voice actor) to the charity auction. It got paired with two volumes of mystery manga (like Detective Conan) for a mystery bundle. I like to give a huge thanks to all the wonderful people who bid on it. The $150 from that along with the several thousand from the other cool stuff we auctioned off will go to building a well in Africa so that people can have clean drinking water. I love you guys.

Anyway, I'm back and alive. If you emailed me, messaged me, or otherwise tried to contact me over the weekend, I'll be writing back to you soon.