Showing posts with label cinders. Show all posts
Showing posts with label cinders. Show all posts

Tuesday, November 1, 2011

Status Update Times!

Pretty much everything is done for this game short of the writing. Code, art, music, everything. Tom and I are both working on the writing, but there's a lot to do. This game is kind of incredible because there are a lot of choices, and they all make a difference, so the branching is kind of nuts. The cool part is that you can play the game a second time and see a completely different story. That means a loooot of writing. But hey, it'll all be worth it in the end!



The Flower Shop - Winter in Fairbrook, by Winter Wolves
This game is late, excuses and other things here, blah blah. This year has been a complete mess for me outside of making games, and unfortunately, that's done terrible things to my ability to work on games. The writing is all complete, AND I wrote a really cute bonus scene last week to apologize for taking so long to get this out. Soon, my friends. Really, really, soon.

hanami x 2, by sakevisual (Ooh, that's us!)
Sprites are done, backgrounds are done, and the game will likely have at least some original music in it. Where are we now? Making CGs, and I'm saving up to hire voice actors for at least the boys (maybe not for the lead female, we'll see). The artist for this game is working on a volunteer basis, so getting all the art done for it will take a while because it's not top priority for her.

Oneiro, by sakevisual
This feels almost backwards. Usually, recording the voices is the last step in creation, but in this case, all the voices are recorded already, but the art isn't really that close to being finished. Again, it's because it's a really low priority project for the artist, so it's coming along slowly. We have an original soundtrack, at least!

Jisei Chapter 03, by sakevisual
Although I'm still in the planning stages for this, Deji has already started on the sprite artwork for the main cast (Kan, Aki, Naoki, Li Mei, Miko), so the art is further along than the writing (There is no writing. Ha!). I already have a rough outline of the story from the initial planning stages for Jisei, but now I need to fill in the details like how people get killed. If the government ever gets their hands on my search history, I might be trouble. My current search history includes, "how much cyanide it takes to kill a person," "can you taste arsenic in a drink," "blunt force needed to kill a person," and "how to hide a corpse." Does that mean there will be cyanide, arsenic and hitting people? Maybe. Maybe not. Probably not. I can tell you that one body disposal might make you less hungry for a while. NO, not like that.

Something Else, lalala!
It's something else! It's something you've been asking for. It's something I've been hinting at. It WILL be part of the Green Tea Line, but I promise you won't be disappointed by it, and there will be plenty of free giveaway options and stuff. bo_o


Another something else~
Deji mentioned it in her blog here, and she and I are both really, really excited about this project. There's not much I can say about it yet because we're still trying to make it work. O_< But it won't be like a normal visual novel. Yup.

Tuesday, July 5, 2011

Anime Expo + Future Plans

And I'm back from my very first Anime Expo! It was craaazy, but I had a great time meeting everyone there. Visual novels got a great representation there with several EVN dev groups putting in an appearance (Dischan, Kinou Games, Kuroi Games, Okashi Studios, R3 Productions, Sakura River, Zeiva Inc. and Zero Zigen, to name some in alphabetical order). It was also great to meet a lot of you guys who I've only managed to speak with online. Sorry if I seemed kind of tired. I really was. ^_^;; Unfortunately, my body is still recovering from the accident, so I really wanted to sleep, and I was a little out of it during the whole thing. Being able to see all of you really made the trip worth it, though! Also, a big thanks to EigoManga for graciously inviting sakevisual to take part in the doujin game panel alongside Zero Zigen, Carpe Fulgur and Okashi Studios.

Now that the big con for the summer is over, it's time to buckle down and get some visual novels done! Kansei will be released this week (in fact, the countdown to Kansei will begin tomorrow), and Winter in Fairbrook will follow shortly after that. I'm also doing work with Moa Cube on a fairy tail visual novel called Cinders. Expect a release of that sometime this summer as well.

Once these three games are taken care of, we'll be turning our attention to a sequel novel that a lot of you guys have been asking for. Hint: See the sketch above for details.