A joint project with Yuen Eriyama. She wanted to make a short otome game. Both of us have pretty ambitious ongoing projects, so this is like practicing to get our act together. The game will be short - half an hour at the most. Two chaseable guys, four possible endings. It's set in the Edo period of Japan.
The game contains 214 screens of dialogue.
These screens contain a total of 2061 words,
for an average of 9.6 words per screen.
The game contains 4 menus.