Monday, June 7, 2010
Biweekly Poll Talkback - I would like more...
Well folks, the numbers are in! Our latest poll asked you guys what you wanted to see more of in VNs, and I have to admit that some of the results really surprised me. The poll received 99 votes, which is the most I've gotten thus far (you guys rock!). Here's a quick summary with my thoughts. Feel free to leave your thoughts and reasons for your votes in the comments section!
Story 69 (69%). Story was the clear leader with 69% of voters desiring more. It's good to know that in the end, story still reigns king. In the end, we really do want plot, ne?
Decisions 54 (54%). What's the major difference between reading a book and a visual novel? The choices! More than half of you wish that the plot allowed for more decisions. I'm curious, do you want to be able to make even minor choices that don't really change the plot (e.g. chicken flavored ramen or beef flavored ramen for dinner tonight), or do you just want only decisions that have a direct and observable effect on the plot?
Minigames/Puzzles 29 (29%) - About a third of you guys want to see more minigames. Do you like lots of minigames, or just a few here and there? Should they be woven into the plot, or is it just something you'd like so you can take a break from reading?
Stat Raising 22 (22%) - I confess that I'm actually surprised by this. I've heard a lot of mixed reviews when it comes to stat raising games. Some people love them, while others see them as little more than pointless grinding. But I really thought that stat raising would be a lot more popular than it is.
Character Customization 44 (44%) - This is the other result that surprised me. I didn't realize that character customization would be so popular. What sort of stats would you like to be able to control? I assume picking things like name and birth date are natural, but what other ways do you want to customize your characters?
The new biweekly poll is something I probably should have asked sooner, but hey, better late than never. >.> As monitor resolutions grow larger, the size of game screens also grows. My soon-to-be-released game, Jisei, uses a 1024x768 screen size. However, as netbooks are growing more popular, it seems that having tiny screen sizes is once again in demand. In a perfect world, everything would be resizable. But assuming that it isn't, which do you prefer? Large screens, like a 1024x768 size? Or smaller screens like an 800x600 screen? Also, a lot of computers these day come in wide screen rather than the standard aspect ratio, yet most games still tend towards keeping the standard aspect ratio. Is that what you, the player, prefer? Or would you prefer that visual novels also go widescreen along with your monitors? Leave a vote (or more!) and let me know.