Anyway, this poll clocked in 255 votes, and I haven't seen this level of division before. I asked your thoughts on minigames in visual novels, and they really ranged the gamut.
Not in visual novels
I've been reading your comments and thinking about it, and I think I've hit upon an idea. What if the game allows you to choose between "novel mode" and "game mode?" In game mode, you'd be presented with a mini game in which you open a puzzle box. In novel mode, minigames are automatically skipped, and replaced with text like "After wrestling with it for a few minutes, I managed to open the puzzle box." That way people who want to just read don't have to be bothered to skip puzzles, and people who want to play will be able to. Beating all the minigames might unlock a hidden arcade or something so that you can go back and replay the games any time you want. Does that sound good? Any suggestions on other features or content?
*I never claimed to be good at naming anything.